Friday, May 17, 2013

WIP Portrait

Here is a work in progress portrait. I have sculpted in ZBrush and used Fibermesh to create the hair. Next I will be texturing and rendering inside of Maya using VRay. I will post it as soon as it is done!


Sculpt without Fibermesh hair.


Wednesday, April 3, 2013

Classical Greek Inspired Statue

Hello! I just finished up my classical Greek inspired statue. The statue was sculpted in ZBrush then brought into Maya for rendering. The entire scene was created in Maya and was rendered V-Ray.


Thursday, February 14, 2013

Lips Exercise

Lips have always been extremely difficult for me to sculpt. Here is an exercise following a Digital Tutors tutorial.


Tuesday, January 29, 2013

Torso Anatomy Study WIP

Heya! My semester just began and so I have my first assignment. I decided to do a torso anatomy study. I am hoping to do a few more in the next couple weeks. I plan on exploring multiple body types. Here is the first:


Saturday, December 8, 2012

Alien WIP Update

Hey everyone,

I started painting the alien sculpt I posted a couple weeks ago. This is my second try at polypainting. Can't wait to keep going!


As I mentioned before, this sculpt is based off of a piece of concept art by Dave Repoza (http://daverapoza.blogspot.com/). Be sure to check out his website. He has some awesome work!

Sunday, November 11, 2012

More ZBrush!

This will be a bigger post! Here is a collection of things I have been working on for the last few months.

Character bust based on concept by Dave Rapoza (http://daverapoza.blogspot.com/). Done entirely in ZBrush utilizing Dynamesh. This is my most recent sculpt. I am hoping to start moving toward creating my own concepts rather than working off of someone else's. 

This is a hand sculpt I did for my senior game design class. Base mesh done in Maya. I am starting to texture the low poly now. I will post final shots when I am done!


Character sculpt done for a CG Society course. Based off of an illustration by Michael Komarck (http://komarckart.com/). Still a heavy WIP. Not sure I will finish him. This was from summer and I have improved a lot since it was sculpted. Quite a bit wrong with him! Still a fun project and I learned a lot.